Maddison on the reissue of GTA: The Trilogy: “All three remasters did not deserve the hate that poured on them”

Streamer Ilya Maddyson Davydov spoke about GTA: The Trilogy – The Definitive Edition. During the broadcast on Twitch, he speculated about the quality of the remasters and gave the final assessment of the collection.

Initially, Davydov compared the reissue of GTA: San Andreas with the original game, on which “the student rolled all the graphic mods at once,” but later admitted that the updated version does not look so bad. Maddison also disagreed with the user rating of the remasters on Metacritic.

Ilya Maddyson Davydov Ilya Maddyson Davydov:

“All three remasters don't deserve the hate they've gotten. Yes, it's not 10 out of 10, obviously. The games weren't in such a deplorable state that they needed such a re-release with such a weird cartoonish graphene. Yes, there were certain problems that it was impossible to play without HD-patches and other goodies, plus there was no modern generation on consoles. I've seen builds on YouTube that are even better than their [developers] did. I understand the hate, but this is clearly not a reissue of the 0 [points] given to Metacritic.

Firstly, all three games are packaged, and [for those] who want to replay, this is probably the best option. Because, at least, you will be, plus or minus, relieved of any technical problems, although I now had to change the notepad file even here in order for it all to start and work. Nevertheless, the control is convenient in all games, the drawing range is pleasant. “

According to Maddyson, Rockstar should have thought about full-fledged remakes on a modern engine. At the same time, the streamer came to the conclusion that it was not profitable to create updated games from scratch.

Ilya Maddyson Davydov Ilya Maddyson Davydov:

“Yes, there are jambs, there are bugs. It can be seen what was done on ***, and so it will do. This was the main principle when this project was released. It could have been much better. Normal remakes could have been made, not remastered. All games, except, probably, the very first one, I can imagine completely redesigned from scratch on a modern engine. Apparently, firstly, it is more expensive, and secondly, it was not commercially justified, and thirdly, Rockstar is a company that releases a game every ten years, and now even less often, apparently because they have become norms with this GTA V that they've been selling for 15 years. She is already all ***.

In general, I do not understand such a fierce hat. Apparently, there were some overestimated expectations. The people wanted something more, but got the very minimum. “

As a result, Maddison gave GTA: The Trilogy five points, presumably out of ten. However, Davydov considered the price of the collection unnecessarily overpriced.

Ilya Maddyson Davydov Ilya Maddyson Davydov:

“It makes no sense to mark each game separately. I will say this, for the entire collection I would give something like five points. But, since all this *** costs ₽5 thousand, it's just *** price. This *** cannot cost ₽5 thousand. I don't know how expensive it was to manufacture, but, in my opinion, the red price for all three games is RUB 1.2 thousand, at RUB 400 per project. And to be able not to buy GTA III. “

The release of GTA: The Trilogy – The Definitive Edition took place on November 11. The collection includes GTA III, Vice City and San Andreas. The cost of the trilogy on PC was ₽4,279. Earlier, the author of Sergey Lampochko Sergienko told the chronology of events of the disastrous release of the collection of remasters, and Kirill gr1nder Rusakov published a review of the reissue with a score of 4 out of 10 points.

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